Minecraft 24w05a indir

Another snapshot, which presents: a set of technical changes, bug fixes and a new experimental feature for court cameras — block storage!
Minecraft versionLatest
Mod loadersForge · Fabric · NeoForge · Quilt
PlatformsWindows · macOS · Linux
SafeScanned · virus-free
TECHNICAL CHANGES
- The Data Pack version is now 30.
- The Resource Pack version is now 25.
- Added a compression identifier for a reserved region file for third-party servers that can be used for custom compression implementations.
- Added the option not to compress region files.
- Server operators are allowed to view the dedicated server's TPS debugging diagram.
REGION FILE COMPRESSION ALGORITHM
- A third value has been added to the dedicated server configuration property
Region-file-Compression:nonedoes not compress data. Takes up significantly more space and requires significant time to read and write, although the CPU is used less. Might make sense along with file system-level compression.
RESERVED COMPRESSION IDENTIFIER FOR THIRD-PARTY SERVERS
- The compression identifier
127can now be used for custom implementations of region file compression. - When used, the version identifier must be followed by a string in the namespace representing the user algorithm used.
DATA PACKAGE VERSION 30
- Potion effects stored in items or entities will no longer encode default values.
amplifier:0:
duration0:
ambientfalse:
show_particlestrue - Added
body_armor_itemandbody_armor_drop_chanceto all objects that currently haveHandItemsandArmorItems, and are treated the same asHandItemsandArmorItems . - The treatment of horses
ArmorItem, LlamasDecorItemand wolfarmorhas been changed to usebody_armod_itemandbody_armor_drop_chance instead. - The commands removed the
Horse.armorslot argument and added theArmor.bodyslot argument instead, which is now applicable to all mobs. - Added the
vault_connection particle. - A Vault block has been added with various NBT elements that can be customized for user content.
configurationLoot table that will be thrown away when unlocked.Default value:
loot_table"minecraft:chests/trial_chambers/reward"The distance within which any player who has not unlocked the Vault must be located so that it can open the keyhole.Default value:
active_range4The distance beyond which all viable players must be in order for the Shelter to close its keyhole.The default value is
deactivation_range4,5The stack of items required to unlock the Vault.NBT and stack count are used for comparison.
key_item
Default value:"minecraft:trial_key"Optional loot table that will be used to display items inside the cell instead of results from the configuration loot_table
override_loot_table_to_display.Default value: No value.general dataPlayers who have not opened the Vault must be within this range before particles start flowing out of them.Default value:
linked_particles_range4.5
RESOURCE PACKAGE VERSION 25
- An unused array of attributes in the definitions of the main shaders has been removed.
- Unused shaders
Position_color_normalandPosition_tex_lightmap_colorhave been removed. - Shader
Position_tex_color_normal(used only by clouds) has been replaced withrendertype_clouds. - The
IViewRotMatuniform has been removed, and thePositionattribute for objects is now located in world space (relative to the camera). - The light direction uniforms are no longer pre-multiplied by the view matrix.
- Added texture and model files for the Vault block.
- The texture of the "Trial Key" item has been changed.
- Added a texture and particle file for the particle
vault_connection.
EXPERIMENTAL POSSIBILITIES
- Storage block added.
SAFE DEPOSIT BOX
- The block where the locked treasures and loot are stored — find the right key to extract the rewards.It is found in court chambers and contains the most valuable loot of buildings.A trial key is required to unlock the vaults in the trial chambers.
- Can be unlocked by an unlimited number of players.Once a player has unlocked a Vault, they cannot unlock that Vault again.
If the player has not opened this Vault before, an orange stream of particles will flow from the player to the Vault when he gets close. - It has a keyhole that will be opened or closed depending on the players nearby.If any player nearby has not opened this Vault, the keyhole will be opened.
If all the nearby players have opened this vault, the keyhole will close. - Inside his cell, he will cycle through and display items that can be pulled from the loot table.
- The rewards he gives out are randomly selected from the loot table every time he unlocks.
- It is impossible to create or receive in the "Survival" mode, nothing falls out when mining.
- Explosion-proof and cannot be moved.
- Currently, the vaults use the same loot table as the chests previously used in the trial chambers.This production table is temporary and will be completely revised as development continues.
TEST KEY
- The texture has been updated to reflect the new visual effects of the Repository.
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