Level rewards
Every level earns a ticket
A ticket is the universal level reward: save them up and trade for animated capes, profile backgrounds, avatar frames and themes. Every 5th level gives 4 at once.
KL:DROP
The daily roulette: XP, coins, skins and capes. One spin a day.
Try your luck →KL:WORDLE
A 5-letter word in 6 tries. An unbroken streak multiplies the reward.
Play today →KL:BLOCKLY
Guess the Minecraft block from a crop of its texture.
Guess the block →How much XP a level costs
The next level costs more by a fixed formula: every 10 levels the price grows by another 100 XP.
The first 10 levels cost 1000 XP in total, the next 10 already cost 2000 XP.
How it works
From playing to a reward in three steps.
Earn XP
Daily games, achievements and promo codes.
Take levels
Every level is a ticket. Every 5th is four at once.
Trade tickets
Capes are open first, 5 tickets each.
Do tickets expire?
No. They pile up for as long as you like and wait until you decide what to spend them on.
What happened to capes for every 5th level?
Tickets replaced them — you pick the reward yourself instead of relying on luck. Every cape you already own stays yours forever, and you can still complete the collection through cases in the store.
What can I spend them on?
Animated capes are available now. Profile backgrounds, avatar frames, themes and more cosmetics come next — tickets pile up for all of it at once.
