Télécharger Minecraft 23w32a

This snapshot contains vibration changes, data packet and resource packet changes, some network optimizations, new debugging tools, and some bug fixes.
Minecraft versionLatest
Mod loadersForge · Fabric · NeoForge · Quilt
PlatformsWindows · macOS · Linux
SafeScanned · virus-free
CHANGES
- Changes in vibration mechanics
VIBRATIONS
- Vibrations are no longer at risk of getting lost at the limit of the simulation distance.
- Removing objects emits a new
vibrationfrequency 4. - Chiseled bookshelves emit vibration
block_changewith a frequency of 11 when receiving books from bins. - The cracking of turtle eggs emits a vibration
block_changewith a frequency of 11. - Hatched turtle eggs emit a vibration
block_destroywith a frequency of 12. - Using Bone Meal emits vibration
item_interact_finishwith a frequency of 3. - A fire filled with a water potion emits a vibration
block_destroywith a frequency of 12. - Casters summoning Vex or Fangs emit vibration
entity_placewith a frequency of 14. - Carrots eaten by rabbits emit a vibration
block_changewith a frequency of 11. - Sweet berries eaten by foxes emit vibration
block_changewith a frequency of 11. - Camels eating cactus emit a
eatingvibration with a frequency of 8.
TECHNICAL CHANGES
- The resource package version is now 17.
- Fixed a bug with hunger icons in the slicer tool released with the last snapshot. Here new version
- The data package version is now 17
- Optimized network to improve performance on low-bandwidth connections.
RESOURCE PACKAGE VERSION 17
- The background of the text field is now a sprite with nine fragments in
widget/text_fieldandwidget/text_field_highlighted. - The scrollbar in lists and text fields is now a sprite with nine fragments in the widget/scroller.
DATA PACKAGE VERSION 17
- The storage of mob effects on items, entities and block entities has been changed.
CHANGES TO THE MOB EFFECTS STORE
- The game no longer uses numeric values when saving mob effects in the world (for example,
4becomesminecraft:mining_fatigue) - The various mob effects fields have been renamed to match the new structures.
INSTANCE OF MOB EFFECT
This structure is used in many places, so the changes are described separately.
Id->id, also changed from a number to a line idAmbient-ambientAmplifier-amplifierDuration-durationShow Particles-show_particlesShowIcon->show_iconHiddenEffect->hidden_effect, since this is an instance of the crowd effect, the changes are applied recursivelyFactorCalculationData->factor_calculation_data
ITEMS
potion , lingering potion , splashing potion , arrowhead
CustomPotionEffects->custom_potion_effects, the content has been converted to a list of instances of the mob effect.
suspicous_stew
Effects->effects, for each entry:EffectId-id, also changed from a number to a line idEffectid-duration
ENTITIES
mushroom
- Removed
EffectIdandEffectDuration. - Added
stew_effectswith the same format as thesuspicious_stew.effectstag (i.e. a list of effect IDs and duration).
area_effect_cloud
Effects->effects, content converted to a list of instances of mob effects.
arrow
CustomPotionEffects->custom_potion_effects, the content has been converted to a list of instances of the mob effect.
Players, Armor, and Mobs
ActiveEffects->active_effects, the content has been converted to a list of instances of mob effects.
BLOCK OBJECTS
beacon
Primary->primary effect, also changed from a number to a line idSecondary->secondary effect, also changed from a number to a line id
MINING TABLES
- Added
sequential loot featureContains 1 field:functions: array of sub-functions to run sequentially
It can also be declared as an embedded array without a type, which corresponds to the existing behavior when JSON mining function files can be declared as an array of composite functions. all_ofpredicates in loot tables can now be implicitly declared as a built-in array without a type.This also corresponds to the existing behavior when mining predicate files in JSON format can be declared as an array of subreddits.
NETWORK OPTIMIZATION
- Gameplay packets are now packaged into larger TCP packets to reduce the load on TCP headers, which significantly reduces network usage.
- Opening the debug screen with CTRL+F3 will now display charts for ping and received network traffic.
SECURE CHAT
- Clients will no longer be disconnected when they receive an invalid chat message.Instead, a replacement message will be displayed in the chat.
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