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Toutes les Versions du Jeu4 мин. чтения31.01.2024IlyaKL32277

Télécharger Minecraft 24w05a

24w05a

Another snapshot, which presents: a set of technical changes, bug fixes and a new experimental feature for court cameras — block storage!

Minecraft versionLatest
Mod loadersForge · Fabric · NeoForge · Quilt
PlatformsWindows · macOS · Linux
SafeScanned · virus-free

TECHNICAL CHANGES

  • The Data Pack version is now 30.
  • The Resource Pack version is now 25.
  • Added a compression identifier for a reserved region file for third-party servers that can be used for custom compression implementations.
  • Added the option not to compress region files.
  • Server operators are allowed to view the dedicated server's TPS debugging diagram.

REGION FILE COMPRESSION ALGORITHM

  • A third value has been added to the dedicated server configuration property Region-file-Compression :none does not compress data. Takes up significantly more space and requires significant time to read and write, although the CPU is used less. Might make sense along with file system-level compression.

RESERVED COMPRESSION IDENTIFIER FOR THIRD-PARTY SERVERS

  • The compression identifier 127 can now be used for custom implementations of region file compression.
  • When used, the version identifier must be followed by a string in the namespace representing the user algorithm used.

DATA PACKAGE VERSION 30

  • Potion effects stored in items or entities will no longer encode default values.amplifier : 0
    duration
    : 0
    ambient
    : false
    show_particles
    : true
  • Added body_armor_item and body_armor_drop_chance to all objects that currently have HandItems and ArmorItems, and are treated the same as HandItems and ArmorItems .
  • The treatment of horses ArmorItem, Llamas DecorItem and wolf armor has been changed to use body_armod_item and body_armor_drop_chance instead.
  • The commands removed the Horse.armor slot argument and added the Armor.body slot argument instead, which is now applicable to all mobs.
  • Added the vault_connection particle.
  • A Vault block has been added with various NBT elements that can be customized for user content.
    configuration
    loot_table
    Loot table that will be thrown away when unlocked.Default value: "minecraft:chests/trial_chambers/reward"

    active_range
    The distance within which any player who has not unlocked the Vault must be located so that it can open the keyhole.Default value: 4

    deactivation_range
    The distance beyond which all viable players must be in order for the Shelter to close its keyhole.The default value is 4,5

    key_item
    The stack of items required to unlock the Vault.NBT and stack count are used for comparison.
    Default value: "minecraft:trial_key"

    override_loot_table_to_display
    Optional loot table that will be used to display items inside the cell instead of results from the configuration loot_table .Default value: No value.

    general data
    linked_particles_range
    Players who have not opened the Vault must be within this range before particles start flowing out of them.Default value: 4.5

RESOURCE PACKAGE VERSION 25

  • An unused array of attributes in the definitions of the main shaders has been removed.
  • Unused shaders Position_color_normal and Position_tex_lightmap_color have been removed.
  • Shader Position_tex_color_normal (used only by clouds) has been replaced with rendertype_clouds.
  • The IViewRotMat uniform has been removed, and the Position attribute for objects is now located in world space (relative to the camera).
  • The light direction uniforms are no longer pre-multiplied by the view matrix.
  • Added texture and model files for the Vault block.
  • The texture of the "Trial Key" item has been changed.
  • Added a texture and particle file for the particle vault_connection.

EXPERIMENTAL POSSIBILITIES

  • Storage block added.

SAFE DEPOSIT BOX

  • The block where the locked treasures and loot are stored — find the right key to extract the rewards.It is found in court chambers and contains the most valuable loot of buildings.A trial key is required to unlock the vaults in the trial chambers.
  • Can be unlocked by an unlimited number of players.Once a player has unlocked a Vault, they cannot unlock that Vault again.
    If the player has not opened this Vault before, an orange stream of particles will flow from the player to the Vault when he gets close.
  • It has a keyhole that will be opened or closed depending on the players nearby.If any player nearby has not opened this Vault, the keyhole will be opened.
    If all the nearby players have opened this vault, the keyhole will close.
  • Inside his cell, he will cycle through and display items that can be pulled from the loot table.
  • The rewards he gives out are randomly selected from the loot table every time he unlocks.
  • It is impossible to create or receive in the "Survival" mode, nothing falls out when mining.
  • Explosion-proof and cannot be moved.
  • Currently, the vaults use the same loot table as the chests previously used in the trial chambers.This production table is temporary and will be completely revised as development continues.

TEST KEY

  • The texture has been updated to reflect the new visual effects of the Repository.

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