Muat Turun Minecraft 24w37a

In this picture, we fixed an error due to which Ender's pearls did not teleport the player to the point of impact. Now Ender's pearls will also load pieces when thrown.
Minecraft versionLatest
Mod loadersForge · Fabric · NeoForge · Quilt
PlatformsWindows · macOS · Linux
SafeScanned · virus-free
New features
Changes
- Ender's discarded pearls are now loading and ticking in chunks
- Added language support for Upper Norse
Loading a piece of Ender's pearls
- Ender pearls now ensure that the chunk they are in or where they are moving to is always loaded and ticking.
- They also download chunks when they move to a new dimension, so they can always continue the journey.
- This ensures that Ender's Pearls will always be able to land, and makes the interdimensional movement of Ender's Pearls more predictable.
- Ender's pearls are now unloaded when the player exits the game, and reappear when the player re-enters the game, similar to how sled animals behave now.
Details of mob conversion
In last week's snapshot, we fixed an error related to the fact that data is transferred between mobs when converting from one type to another (for example, from a zombie to a drowned person). This week we have reversed some of these changes (health, attributes and loot tables are no longer transferred).
- Here is a complete list of tags, data and other properties that are transferred when converting a mob (relevant only for mobs that may have these properties):Sum Absorption
active_effects
Age
AngerTime
AngryAt
ArmorDropChances
Armor Items
Brain.memories.minecraft:angry_at.ttl
Brain.memories.minecraft:angry_at.value
CanBreakDoors
CanPickUpLoot
UserImage
Username
matchdistrict
Falling Flying
Fire
ForcedAge
HandDropChances
HandItems
HurtByTimestamp
HurtTime
Invulnerable
isBaby
Leash
Lefty
Movement
NoAI
NoGravity
Ground
Passengers
Persistence is required
PortalCooldown
Position
RootVehicle
Rotation
Quiet
Sleeping X
Sleeping
Sleeping Z
TagsThe command
- Mobs that are divided into several mobs, and not converted from one type to another, do not transmit the following properties:ArmorDropChances
Armor Items
match distance
Falling Flying
HandDropChances
HandItems
HurtByTimestamp
HurtTime
Leash
Movement
Ground
Passengers
Position
Rotation
Sleeping X
Sleeping
Sleeperz - Some of the properties mentioned in MC-88967 are intentionally not transferred during any conversion:
attributesGossip
Health
Production tables
VillagerData
Xp
Technical changes
- Data Pack version is now 53
- The resource package version is now 38
Data package version 53
Mining tables
- The tool value (used for functions such as match_tool) is now available for some additional types of mining tables.archeology - used brush
storage - key inserted (not available when displaying items)
haircut - scissors - Hens laying eggs are now controlled by the prey table, which is located at gaming/chicken_lay.
- The accidental dropping of flaps by armadillos is now controlled by the loot table, which is located in gaming/armadillo_shed.
Hero of the Village Gift extraction tables
- The loot given by the villagers is now controlled by two additional loot tables:gaming/hero_of_the_village/unemployed_gift - used if the villager is unemployed
gaming/hero_of_the_village/baby_gift - used if the villager is a child
Product tags
- duplicates_allays : Items that can be used to duplicate Allays during the dance
- panda_eats_from_ground : Items that the panda picks up from the ground and eats.
- brewing_fuel : Items that can be used as fuel in the cooking rack
Changes to element components
minecraft:Fireproof->minecraft:Resistant to damage
- It has a new field: types, a damage type tag with the prefix HASH Objects with this component, when they are in the form of an entity, will be resistant to damage types included in the tag.
This component also affects whether an equipped item will be damaged if the owner receives a certain type of damage.
minecraft:mete_name
- The name provided by this component always has the lowest priority.This means that it will be overridden by components such as minecraft:potion_contents.
minecraft:the content of the dungeon
- Added an optional string field CUSTOM_NAME If present, it will be used to generate the stack name containing it.
For example, if the value is foo and the element is minecraft:lingering_potion, then the element name will be a translation of item.minecraft.lingering_potion.effect.foo
minecraft:Equipped
- The following fields have been addedswappable : logical value (default: true), is it possible to insert an item into the appropriate slot by right-clicking
damage_on_hurt : logical value (default: true), will this item be damaged if the object on which it is worn is damaged
Appendedminecraft:death_protection
- If this item is present, it will protect the owner from death by restoring one unit of health.
- Format: object with
fields death_effects : An optional list of effects that are applied when the item protects the owner.These effects are the same as those specified in the on_consume_effects field in the consumable component.
Predicates
salmon essence is a sub-predicate
- Added a sub-attribute of the minecraft entity:salmon
- Fields:option : one of the options: small , medium , large
Achievements
Triggers
minecraft:killed_by_crossbow->minecraft:killed_by_arrow
- Now it is triggered whenever an arrow kills a creature, and not only when fired from a crossbow.
- Has a new optional item predicate field, fired_from_weapon can be used to match with the item used to fire the arrow.
Resource package version 38
GUI Sprites
- The appearance of the selected slot can now be customized by replacing the sprites:container/slot_highlight_front : sprite for display in front of the selected slots
container/slot_highlight_back : Sprite for visualization behind the selected slots. - Similarly, the appearance of the selected item in the set can be configured using the following sprites:container/kit/slot_highlight_front
container/kit/slot_highlight_back
Komen []





